## Summary
This flag enables React's integration with the browser [Trusted Types
API](https://developer.mozilla.org/en-US/docs/Web/API/Trusted_Types_API).
The Trusted Types API is a browser security feature that helps prevent
DOM-based XSS attacks. When a site enables Trusted Types enforcement via
`Content-Security-Policy: require-trusted-types-for 'script'`, the
browser requires that values passed to DOM injection sinks (like
`innerHTML`) are typed objects (`TrustedHTML`, `TrustedScript`,
`TrustedScriptURL`) created through developer-defined sanitization
policies, rather than raw strings.
### What changed
Previously, React always coerced values to strings (via `'' + value`)
before passing them to DOM APIs like `setAttribute` and `innerHTML`.
This broke Trusted Types because it converted typed objects into plain
strings, which the browser would then reject under Trusted Types
enforcement.
React now passes values directly to DOM APIs without string coercion,
preserving Trusted Types objects so the browser can validate them. This
applies to `dangerouslySetInnerHTML`, all HTML and SVG attributes, and
URL attributes (`href`, `action`, etc).
### Before (broken)
Using Trusted Types with something like`dangerouslySetInnerHTML` would
throw:
```js
const sanitizer = trustedTypes.createPolicy('sanitizer', {
createHTML: (input) => DOMPurify.sanitize(input),
});
function Comment({text}) {
const clean = sanitizer.createHTML(text);
// clean is a TrustedHTML object, but React would call '' + clean,
// converting it back to a plain string before setting innerHTML.
// Under Trusted Types enforcement, the browser rejects the string:
//
// TypeError: Failed to set 'innerHTML' on 'Element':
// This document requires 'TrustedHTML' assignment.
return <div dangerouslySetInnerHTML={{__html: clean}} />;
}
```
### After (works)
React now passes the TrustedHTML object directly to the DOM without
stringifying it:
```js
const policy = trustedTypes.createPolicy('sanitizer', {
createHTML: (input) => DOMPurify.sanitize(input),
});
function Comment({text}) {
// TrustedHTML objects are passed directly to innerHTML
return <div dangerouslySetInnerHTML={{__html: policy.createHTML(text)}} />;
}
function UserProfile({bio}) {
// String attribute values also preserve Trusted Types objects
return <div data-bio={policy.createHTML(bio)} />;
}
```
## Non-breaking change
- Sites using Trusted Types: React no longer breaks Trusted Types enforcement. TrustedHTML and TrustedScriptURL objects passed through React props are forwarded to the DOM without being stringified.
- Sites not using Trusted Types: No behavior change. DOM APIs accept both strings and Trusted Types objects, so removing the explicit string coercion is functionally identical.
If a function is known to freeze its inputs, and captures refs, then we
can safely assume those refs are not mutated during render.
An example is React Native's PanResponder, which is designed for use in
interaction handling. Calling `PanResponder.create()` creates an object
that shouldn't be interacted with at render time, so we can treat it as
freezing its arguments, returning a frozen value, and not accessing any
refs in the callbacks passed to it. ValidateNoRefAccessInRender is
updated accordingly - if we see a Freeze <place> and ImmutableCapture
<place> for the same place in the same instruction, we know that it's
not being mutated.
Note that this is a pretty targeted fix. One weakness is that we may not
always emit a Freeze effect if a value is already frozen, which could
cause this optimization not to kick in. The worst case there is that
you'd just get a ref access in render error though, not miscompilation.
And we could always choose to always emit Freeze effects, even for
frozen values, just to retain the information for validations like this.
## Summary
This enables routing the React Dev Tools through a remote server by
being able to specify host, port, and path for the client to connect to.
Basically allowing the React Dev Tools server to have the client connect
elsewhere.
This setups a `clientOptions` which can be set up through environment
variables when starting the React Dev Tools server.
This change shouldn't affect the traditional usage for React Dev Tools.
EDIT: the additional change was moved to another PR
## How did you test this change?
Run React DevTools with
```
$ REACT_DEVTOOLS_CLIENT_HOST=<MY_HOST> REACT_DEVTOOLS_CLIENT_PORT=443 REACT_DEVTOOLS_CLIENT_USE_HTTPS=true REACT_DEVTOOLS_PATH=/__react_devtools__/ yarn start
```
Confirm that my application connects to the local React Dev Tools
server/instance/electron app through my remote server.
## Summary
For apps that use AMD, we need to actually `require()` the
ReactDevToolsBackend and load it from the AMD module cache. This adds a
check for the case where the `ReactDevToolsBackend` isn't defined
globally, and so we load it with `require()`.
## How did you test this change?
Tested through https://github.com/facebook/react/pull/35886
Add concise fault tolerance documentation to CLAUDE.md and the passes
README covering error accumulation, tryRecord wrapping, and the
distinction between validation vs infrastructure passes. Remove the
detailed planning document now that the work is complete.
Fix the transformFire early-exit in Pipeline.ts to only trigger on new
errors from transformFire itself, not pre-existing errors from earlier
passes. The previous `env.hasErrors()` check was too broad — it would
early-exit on validation errors that existed before transformFire ran.
Also add missing blank line in CodegenReactiveFunction.ts Context class,
and fix formatting in ValidateMemoizedEffectDependencies.ts.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/35884).
* #35888
* __->__ #35884
Rename `state: Environment` to `env: Environment` in
ValidateMemoizedEffectDependencies visitor methods, and
`errorState: Environment` to `env: Environment` in
ValidatePreservedManualMemoization's validateInferredDep.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/35883).
* #35888
* #35884
* __->__ #35883
Removes unnecessary indirection in 17 compiler passes that previously
accumulated errors in a local `CompilerError` instance before flushing
them to `env.recordErrors()` at the end of each pass. Errors are now
emitted directly via `env.recordError()` as they're discovered.
For passes with recursive error-detection patterns
(ValidateNoRefAccessInRender,
ValidateNoSetStateInRender), the internal accumulator is kept but
flushed
via individual `recordError()` calls. For InferMutationAliasingRanges,
a `shouldRecordErrors` flag preserves the conditional suppression logic.
For TransformFire, the throw-based error propagation is replaced with
direct recording plus an early-exit check in Pipeline.ts.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/35882).
* #35888
* #35884
* #35883
* __->__ #35882
Remove `tryRecord()` from the compilation pipeline now that all passes
record
errors directly via `env.recordError()` / `env.recordErrors()`. A single
catch-all try/catch in Program.ts provides the safety net for any pass
that
incorrectly throws instead of recording.
Key changes:
- Remove all ~64 `env.tryRecord()` wrappers in Pipeline.ts
- Delete `tryRecord()` method from Environment.ts
- Add `CompileUnexpectedThrow` logger event so thrown errors are
detectable
- Log `CompileUnexpectedThrow` in Program.ts catch-all for non-invariant
throws
- Fail snap tests on `CompileUnexpectedThrow` to surface pass bugs in
dev
- Convert throwTodo/throwDiagnostic calls in HIRBuilder (fbt, this),
CodegenReactiveFunction (for-in/for-of), and BuildReactiveFunction to
record errors or use invariants as appropriate
- Remove try/catch from BuildHIR's lower() since inner throws are now
recorded
- CollectOptionalChainDependencies: return null instead of throwing on
unsupported optional chain patterns (graceful optimization skip)
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/35881).
* #35888
* #35884
* #35883
* #35882
* __->__ #35881
Add test fixture demonstrating fault tolerance: the compiler now reports
both a mutation error and a ref access error in the same function, where
previously only one would be reported before bailing out.
Update plan doc to mark all phases as complete.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/35877).
* #35888
* #35884
* #35883
* #35882
* #35881
* #35880
* #35879
* #35878
* __->__ #35877
- Change runWithEnvironment/run/compileFn to return
Result<CodegenFunction, CompilerError>
- Wrap all pipeline passes in env.tryRecord() to catch and record
CompilerErrors
- Record inference pass errors via env.recordErrors() instead of
throwing
- Handle codegen Result explicitly, returning Err on failure
- Add final error check: return Err(env.aggregateErrors()) if any errors
accumulated
- Update tryCompileFunction and retryCompileFunction in Program.ts to
handle Result
- Keep lint-only passes using env.logErrors() (non-blocking)
- Update 52 test fixture expectations that now report additional errors
This is the core integration that enables fault tolerance: errors are
caught,
recorded, and the pipeline continues to discover more errors.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/35874).
* #35888
* #35884
* #35883
* #35882
* #35881
* #35880
* #35879
* #35878
* #35877
* #35876
* #35875
* __->__ #35874
Add error accumulation methods to the Environment class:
- #errors field to accumulate CompilerErrors across passes
- recordError() to record a single diagnostic (throws if Invariant)
- recordErrors() to record all diagnostics from a CompilerError
- hasErrors() to check if any errors have been recorded
- aggregateErrors() to retrieve the accumulated CompilerError
- tryRecord() to wrap callbacks and catch CompilerErrors
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/35873).
* #35888
* #35884
* #35883
* #35882
* #35881
* #35880
* #35879
* #35878
* #35877
* #35876
* #35875
* #35874
* __->__ #35873
Remove dead code left behind after the removal of retryCompileFunction,
enableFire, and inferEffectDependencies:
- Delete ValidateNoUntransformedReferences.ts (always a no-op)
- Remove CompileProgramMetadata type and retryErrors from ProgramContext
- Remove 'client-no-memo' output mode
- Change compileProgram return type from CompileProgramMetadata | null
to void
When a Suspense boundary suspends during initial mount, the primary
children's fibers are discarded because there is no current tree to
preserve them. If the suspended promise never resolves, the only way to
retry is something external like a context change. However, lazy context
propagation could not find the consumer fibers — they no longer exist in
the tree — so the Suspense boundary was never marked for retry and
remained stuck in fallback state indefinitely.
The fix teaches context propagation to conservatively mark suspended
Suspense boundaries for retry when a parent context changes, even when
the consumer fibers can't be found. This matches the existing
conservative approach used for dehydrated (SSR) Suspense boundaries.
Cleans up feature flags that do not have an active experiment and which
we don't currently plan to ship, one commit per flag. Notable removals:
* Automatic (inferred) effect dependencies / Fire: abandoned due to
early feedback. Shipped useEffectEvent which addresses some of the
use-cases.
* Inline JSX transform (experimented, not a consistent win)
* Context selectors (experimented, not a sufficient/consistent win given
the benefit the compiler already provides)
* Instruction Reordering (will try a different approach)
To decide which features to remove, I looked at Meta's internal repos as
well as eslint-pugin-react-hooks to see which flags were never
overridden anywhere. That gave a longer list of flags, from which I then
removed some features that I know are used in OSS.
When flushing the shell, stylesheets with precedence are emitted in the
`<head>` which blocks paint regardless. Outlining a boundary solely
because it has suspensey CSS provides no benefit during the shell flush
and causes a higher-level fallback to be shown unnecessarily (e.g.
"Middle Fallback" instead of "Inner Fallback").
This change passes a flushingInShell flag to hasSuspenseyContent so the
host config can skip stylesheet-only suspensey content when flushing the
shell. Suspensey images (used for ViewTransition animation reveals)
still trigger outlining during the shell since their motivation is
different.
When flushing streamed completions the behavior is unchanged — suspensey
CSS still causes outlining so the parent content can display sooner
while the stylesheet loads.
## Summary
Follow-up to https://github.com/vercel/next.js/pull/89823 with the
actual changes to React.
Replaces the `JSON.parse` reviver callback in `initializeModelChunk`
with a two-step approach: plain `JSON.parse()` followed by a recursive
`reviveModel()` post-process (same as in Flight Reply Server). This
yields a **~75% speedup** in RSC chunk deserialization.
| Payload | Original (ms) | Walk (ms) | Speedup |
|---------|---------------|-----------|---------|
| Small (2 elements, 142B) | 0.0024 | 0.0007 | **+72%** |
| Medium (~12 elements, 914B) | 0.0116 | 0.0031 | **+73%** |
| Large (~90 elements, 16.7KB) | 0.1836 | 0.0451 | **+75%** |
| XL (~200 elements, 25.7KB) | 0.3742 | 0.0913 | **+76%** |
| Table (1000 rows, 110KB) | 3.0862 | 0.6887 | **+78%** |
## Problem
`createFromJSONCallback` returns a reviver function passed as the second
argument to `JSON.parse()`. This reviver is called for **every key-value
pair** in the parsed JSON. While the logic inside the reviver is
lightweight, the dominant cost is the **C++ → JavaScript boundary
crossing** — V8's `JSON.parse` is implemented in C++, and calling back
into JavaScript for every node incurs significant overhead.
Even a trivial no-op reviver `(k, v) => v` makes `JSON.parse` **~4x
slower** than bare `JSON.parse` without a reviver:
```
108 KB payload:
Bare JSON.parse: 0.60 ms
Trivial reviver: 2.95 ms (+391%)
```
## Change
Replace the reviver with a two-step process:
1. `JSON.parse(resolvedModel)` — parse the entire payload in C++ with no
callbacks
2. `reviveModel` — recursively walk the resulting object in pure
JavaScript to apply RSC transformations
The `reviveModel` function includes additional optimizations over the
original reviver:
- **Short-circuits plain strings**: only calls `parseModelString` when
the string starts with `$`, skipping the vast majority of strings (class
names, text content, etc.)
- **Stays entirely in JavaScript** — no C++ boundary crossings during
the walk
## Results
You can find the related applications in the [Next.js PR
](https://github.com/vercel/next.js/pull/89823)as I've been testing this
on Next.js applications.
### Table as Server Component with 1000 items
Before:
```
"min": 13.782875000000786,
"max": 22.23400000000038,
"avg": 17.116868530000083,
"p50": 17.10766700000022,
"p75": 18.50787499999933,
"p95": 20.426249999998618,
"p99": 21.814125000000786
```
After:
```
"min": 10.963916999999128,
"max": 18.096083000000363,
"avg": 13.543286884999988,
"p50": 13.58350000000064,
"p75": 14.871791999999914,
"p95": 16.08429099999921,
"p99": 17.591458000000785
```
### Table as Client Component with 1000 items
Before:
```
"min": 3.888875000000553,
"max": 9.044959000000745,
"avg": 4.651271475000067,
"p50": 4.555749999999534,
"p75": 4.966624999999112,
"p95": 5.47754200000054,
"p99": 6.109499999998661
````
After:
```
"min": 3.5986250000005384,
"max": 5.374291000000085,
"avg": 4.142990245000046,
"p50": 4.10570799999914,
"p75": 4.392041999999492,
"p95": 4.740084000000934,
"p99": 5.1652500000000146
```
### Nested Suspense
Before:
```
Requests: 200
Min: 73ms
Max: 106ms
Avg: 78ms
P50: 77ms
P75: 80ms
P95: 85ms
P99: 94ms
```
After:
```
Requests: 200
Min: 56ms
Max: 67ms
Avg: 59ms
P50: 58ms
P75: 60ms
P95: 65ms
P99: 66ms
```
### Even more nested Suspense (double-level Suspense)
Before:
```
Requests: 200
Min: 159ms
Max: 208ms
Avg: 169ms
P50: 167ms
P75: 173ms
P95: 183ms
P99: 188ms
```
After:
```
Requests: 200
Min: 125ms
Max: 170ms
Avg: 134ms
P50: 132ms
P75: 138ms
P95: 148ms
P99: 160ms
```
## How did you test this change?
Ran it across many Next.js benchmark applications.
The entire Next.js test suite passes with this change.
---------
Co-authored-by: Hendrik Liebau <mail@hendrik-liebau.de>
## Summary
Add "RCTSelectableText" to the list of component names recognized as
being inside a text element, alongside "RCTText".
React Native's new text stack, tries to optimize and allows
differentiating between a custom TextView, with lower level control,
that can reuse the work performed during Fabric/Yoga layout, and a
native TextView, used for fidelity. On Android at least, the only place
we've needed native TextView for fidelity/native UX has been support for
`selectable` text, which has many unique UI interactions.
## How did you test this change?
When I patch this in, alongside
https://github.com/facebook/react-native/pull/55552, we no longer see
warnings when we render text inside of RCTSelectableText component.
---------
Co-authored-by: Eli White <github@eli-white.com>
Tracks locations for reactive scope dependencies, both on the deps and
portions of the path. The immediate need for this is a non-public
experiment where we're exploring type-directed compilation, and
sometimes look up the types of expressions by location. We need to
preserve locations accurately for that to work, including the locations
of the deps.
## Test Plan
Locations for dependencies are not easy to test: i manually spot-checked
the new fixture to ensure that the deps look right. This is fine as
best-effort since it doesn't impact any of our core compilation logic, i
may fix forward if there are issues and will think about how to test.
When the Flight Client resolves chunk references during model parsing,
it calls `transferReferencedDebugInfo` to propagate debug info entries
from referenced chunks to the parent chunk. Debug info on chunks is
later moved to their resolved values, where it is used by React DevTools
to show performance tracks and what a component was suspended by.
Debug chunks themselves (specifically `ReactComponentInfo`,
`ReactAsyncInfo`, `ReactIOInfo`, and their outlined references) are
metadata that is never rendered. They don't need debug info attached to
them. Without this fix, debug info entries accumulate on outlined debug
chunks via their references to other debug chunks (e.g. owner chains and
props deduplication paths). Since each outlined chunk's accumulated
entries are copied to every chunk that references it, this creates
exponential growth in deep component trees, which can cause the dev
server to hang and run out of memory.
This generalizes the existing skip of `transferReferencedDebugInfo` for
Element owner/stack references (which already recognizes that references
to debug chunks don't need debug info transferred) to all references
resolved during debug info resolution. It adds an
`isInitializingDebugInfo` flag set in `initializeDebugChunk` and
`resolveIOInfo`, which propagates through all nested
`initializeModelChunk` calls within the same synchronous stack. For the
async path, `waitForReference` captures the flag at call time into
`InitializationReference.isDebug`, so deferred fulfillments also skip
the transfer.
## Summary
ESLint v10.0.0 was released on February 7, 2026. The current
`peerDependencies` for `eslint-plugin-react-hooks` only allows up to
`^9.0.0`, which causes peer dependency warnings when installing with
ESLint v10.
This PR:
- Adds `^10.0.0` to the eslint peer dependency range
- Adds `eslint-v10` to devDependencies for testing
- Adds an `eslint-v10` e2e fixture (based on the existing `eslint-v9`
fixture)
ESLint v10's main breaking changes (removal of legacy eslintrc config,
deprecated context methods) don't affect this plugin - flat config is
already supported since v7.0.0, and the deprecated APIs already have
fallbacks in place.
## How did you test this change?
Ran the existing unit test suite:
```
cd packages/eslint-plugin-react-hooks && yarn test
```
All 5082 tests passed.
## Overview
While building the RSC sandboxes I notice error messages like:
> An error occurred in the `<Offscreen>` component
This is an internal component so it should show either:
> An error occurred in the `<Suspense>` component.
> An error occurred in the `<Activity>` component.
It should only happen when there's a lazy in the direct child position
of a `<Suspense>` or `<Activity>` component.
Follow up to https://github.com/facebook/react/pull/35630
We don't currently have any operations that depend on the updating of
text nodes added or removed after Fragment mount. But for the sake of
completeness and extending the ability to any other host configs, this
change calls `commitNewChildToFragmentInstance` and
`deleteChildFromFragmentInstance` on HostText fibers.
Both DOM and Fabric configs early return because we cannot attach event
listeners or observers to text. In the future, there could be some
stateful Fragment feature that uses text that could extend this.
After https://github.com/facebook/react/pull/34089, when updating
(possibly, mounting) inside disconnected subtree, we don't record this
as an operation. This only happens during reconnect. The issue is that
`recordProfilingDurations()` can be called, which diffs tree base
duration and reports it to the Frontend:
65db1000b9/packages/react-devtools-shared/src/backend/fiber/renderer.js (L4506-L4521)
This operation can be recorded before the "Add" operation, and it will
not be resolved properly on the Frontend side.
Before the fix:
```
commit tree › Suspense › should handle transitioning from fallback back to content during profiling
Could not clone the node: commit tree does not contain fiber "5". This is a bug in React DevTools.
162 | const existingNode = nodes.get(id);
163 | if (existingNode == null) {
> 164 | throw new Error(
| ^
165 | `Could not clone the node: commit tree does not contain fiber "${id}". This is a bug in React DevTools.`,
166 | );
167 | }
at getClonedNode (packages/react-devtools-shared/src/devtools/views/Profiler/CommitTreeBuilder.js:164:13)
at updateTree (packages/react-devtools-shared/src/devtools/views/Profiler/CommitTreeBuilder.js:348:24)
at getCommitTree (packages/react-devtools-shared/src/devtools/views/Profiler/CommitTreeBuilder.js:112:20)
at ProfilingCache.getCommitTree (packages/react-devtools-shared/src/devtools/ProfilingCache.js:40:46)
at Object.<anonymous> (packages/react-devtools-shared/src/__tests__/profilingCommitTreeBuilder-test.js:257:44)
```
Fixes https://github.com/facebook/react/issues/33423,
https://github.com/facebook/react/issues/35245,
https://github.com/facebook/react/issues/19732.
As demoed
[here](https://github.com/facebook/react/issues/33423#issuecomment-2970750588),
React DevTools incorrectly highlights re-renders for descendants of
filtered-out nodes that didn't actually render.
There were multiple fixes suggesting changes in `didFiberRender()`
function, but these doesn't seem right, because this function is used in
a context of whether the Fiber actually rendered something (updated),
not re-rendered compared to the previous Fiber.
Instead, this PR adds additional validation at callsites that either
used for highlighting re-renders or capturing tree base durations and
are relying on `didFiberRender`. I've also added a few tests that
reproduce the failure scenario. Without the changes, the tests are
failing.
When using a partial prerender stream, i.e. a prerender that is
intentionally aborted before all I/O has resolved, consumers of
`createFromReadableStream` would need to keep the stream unclosed to
prevent React Flight from erroring on unresolved chunks. However, some
browsers (e.g. Chrome, Firefox) keep unclosed ReadableStreams with
pending reads as native GC roots, retaining the entire Flight response.
With this PR we're adding an `unstable_allowPartialStream` option, that
allows consumers to close the stream normally. The Flight Client's
`close()` function then transitions pending chunks to halted instead of
erroring them. Halted chunks keep Suspense fallbacks showing (i.e. they
never resolve), and their `.then()` is a no-op so no new listeners
accumulate. Inner stream chunks (ReadableStream/AsyncIterable) are
closed gracefully, and `getChunk()` returns halted chunks for new IDs
that are accessed after closing the response. Blocked chunks are left
alone because they may be waiting on client-side async operations like
module loading, or on forward references to chunks that appeared later
in the stream, both of which resolve independently of closing.
`encodeReply` throws "React Element cannot be passed to Server Functions
from the Client without a temporary reference set" when a React element
is the root value of a `serializeModel` call (either passed directly or
resolved from a promise), even when a temporary reference set is
provided.
The cause is that `resolveToJSON` hits the `REACT_ELEMENT_TYPE` switch
case before reaching the `existingReference`/`modelRoot` check that
regular objects benefit from. The synthetic JSON root created by
`JSON.stringify` is never tracked in `writtenObjects`, so
`parentReference` is `undefined` and the code falls through to the
throw. This adds a `modelRoot` check in the `REACT_ELEMENT_TYPE` case,
following the same pattern used for promises and plain objects.
The added `JSX as root model` test also uncovered a pre-existing crash
in the Flight Client: when the JSX element round-trips back, it arrives
as a frozen object (client-created elements are frozen in DEV), and
`Object.defineProperty` for `_debugInfo` fails because frozen objects
are non-configurable. The same crash can occur with JSX exported as a
client reference. For now, we're adding `!Object.isFrozen()` guards in
`moveDebugInfoFromChunkToInnerValue` and `addAsyncInfo` to prevent the
crash, which means debug info is silently dropped for frozen elements.
The proper fix would likely be to clone the element so each rendering
context gets its own mutable copy with correct debug info.
closes#34984closes#35690
## Summary
- Fixes the `createRequest` call in `renderToPipeableStream` to pass
`debugChannelReadable !== undefined` instead of `debugChannel !==
undefined` in the turbopack, esm, and parcel Node.js server
implementations
- The webpack version already had the correct check; this brings the
other bundler implementations in line
The bug was introduced in #33754. With `debugChannel !== undefined`, the
server could signal that debug info should be emitted even when only a
write-only debug channel is provided (no readable side), potentially
causing the client to block forever waiting for debug data that never
arrives.